#     Function EQUALP

Syntax:

equalp x y => generalized-boolean

Arguments and Values:

x---an object.

y---an object.

generalized-boolean---a generalized boolean.

Description:

Returns true if x and y are equal, or if they have components that are of the same type as each other and if those components are equalp; specifically, equalp returns true in the following cases:

Characters

If two characters are char-equal.

Numbers

If two numbers are the same under =.

Conses

If the two cars in the conses are equalp and the two cdrs in the conses are equalp.

Arrays

If two arrays have the same number of dimensions, the dimensions match, and the corresponding active elements are equalp. The types for which the arrays are specialized need not match; for example, a string and a general array that happens to contain the same characters are equalp. Because equalp performs element-by-element comparisons of strings and ignores the case of characters, case distinctions are ignored when equalp compares strings.

Structures

If two structures S1 and S2 have the same class and the value of each slot in S1 is the same under equalp as the value of the corresponding slot in S2.

Hash Tables

equalp descends hash-tables by first comparing the count of entries and the :test function; if those are the same, it compares the keys of the tables using the :test function and then the values of the matching keys using equalp recursively.

equalp does not descend any objects other than the ones explicitly specified above. The next figure summarizes the information given in the previous list. In addition, the figure specifies the priority of the behavior of equalp, with upper entries taking priority over lower ones.

```Type          Behavior
number        uses =
character     uses char-equal
cons          descends
bit vector    descends
string        descends
pathname      same as equal
structure     descends, as described above
Other array   descends
hash table    descends, as described above
Other object  uses eq
```

Figure 5-13. Summary and priorities of behavior of equalp

Examples:

``` (equalp 'a 'b) =>  false
(equalp 'a 'a) =>  true
(equalp 3 3) =>  true
(equalp 3 3.0) =>  true
(equalp 3.0 3.0) =>  true
(equalp #c(3 -4) #c(3 -4)) =>  true
(equalp #c(3 -4.0) #c(3 -4)) =>  true
(equalp (cons 'a 'b) (cons 'a 'c)) =>  false
(equalp (cons 'a 'b) (cons 'a 'b)) =>  true
(equalp #\A #\A) =>  true
(equalp #\A #\a) =>  true
(equalp "Foo" "Foo") =>  true
(equalp "Foo" (copy-seq "Foo")) =>  true
(equalp "FOO" "foo") =>  true
```
``` (setq array1 (make-array 6 :element-type 'integer
:initial-contents '(1 1 1 3 5 7)))
=>  #(1 1 1 3 5 7)
(setq array2 (make-array 8 :element-type 'integer
:initial-contents '(1 1 1 3 5 7 2 6)
:fill-pointer 6))
=>  #(1 1 1 3 5 7)
(equalp array1 array2) =>  true
(setq vector1 (vector 1 1 1 3 5 7)) =>  #(1 1 1 3 5 7)
(equalp array1 vector1) =>  true
```

Side Effects: None.

Affected By: None.

Exceptional Situations: None.      